[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"similar-AIGODLIKE--ComfyUI-BlenderAI-node":3,"tool-AIGODLIKE--ComfyUI-BlenderAI-node":64},[4,17,27,35,43,56],{"id":5,"name":6,"github_repo":7,"description_zh":8,"stars":9,"difficulty_score":10,"last_commit_at":11,"category_tags":12,"status":16},3808,"stable-diffusion-webui","AUTOMATIC1111\u002Fstable-diffusion-webui","stable-diffusion-webui 是一个基于 Gradio 构建的网页版操作界面，旨在让用户能够轻松地在本地运行和使用强大的 Stable Diffusion 图像生成模型。它解决了原始模型依赖命令行、操作门槛高且功能分散的痛点，将复杂的 AI 绘图流程整合进一个直观易用的图形化平台。\n\n无论是希望快速上手的普通创作者、需要精细控制画面细节的设计师，还是想要深入探索模型潜力的开发者与研究人员，都能从中获益。其核心亮点在于极高的功能丰富度：不仅支持文生图、图生图、局部重绘（Inpainting）和外绘（Outpainting）等基础模式，还独创了注意力机制调整、提示词矩阵、负向提示词以及“高清修复”等高级功能。此外，它内置了 GFPGAN 和 CodeFormer 等人脸修复工具，支持多种神经网络放大算法，并允许用户通过插件系统无限扩展能力。即使是显存有限的设备，stable-diffusion-webui 也提供了相应的优化选项，让高质量的 AI 艺术创作变得触手可及。",162132,3,"2026-04-05T11:01:52",[13,14,15],"开发框架","图像","Agent","ready",{"id":18,"name":19,"github_repo":20,"description_zh":21,"stars":22,"difficulty_score":23,"last_commit_at":24,"category_tags":25,"status":16},1381,"everything-claude-code","affaan-m\u002Feverything-claude-code","everything-claude-code 是一套专为 AI 编程助手（如 Claude Code、Codex、Cursor 等）打造的高性能优化系统。它不仅仅是一组配置文件，而是一个经过长期实战打磨的完整框架，旨在解决 AI 代理在实际开发中面临的效率低下、记忆丢失、安全隐患及缺乏持续学习能力等核心痛点。\n\n通过引入技能模块化、直觉增强、记忆持久化机制以及内置的安全扫描功能，everything-claude-code 能显著提升 AI 在复杂任务中的表现，帮助开发者构建更稳定、更智能的生产级 AI 代理。其独特的“研究优先”开发理念和针对 Token 消耗的优化策略，使得模型响应更快、成本更低，同时有效防御潜在的攻击向量。\n\n这套工具特别适合软件开发者、AI 研究人员以及希望深度定制 AI 工作流的技术团队使用。无论您是在构建大型代码库，还是需要 AI 协助进行安全审计与自动化测试，everything-claude-code 都能提供强大的底层支持。作为一个曾荣获 Anthropic 黑客大奖的开源项目，它融合了多语言支持与丰富的实战钩子（hooks），让 AI 真正成长为懂上",138956,2,"2026-04-05T11:33:21",[13,15,26],"语言模型",{"id":28,"name":29,"github_repo":30,"description_zh":31,"stars":32,"difficulty_score":23,"last_commit_at":33,"category_tags":34,"status":16},2271,"ComfyUI","Comfy-Org\u002FComfyUI","ComfyUI 是一款功能强大且高度模块化的视觉 AI 引擎，专为设计和执行复杂的 Stable Diffusion 图像生成流程而打造。它摒弃了传统的代码编写模式，采用直观的节点式流程图界面，让用户通过连接不同的功能模块即可构建个性化的生成管线。\n\n这一设计巧妙解决了高级 AI 绘图工作流配置复杂、灵活性不足的痛点。用户无需具备编程背景，也能自由组合模型、调整参数并实时预览效果，轻松实现从基础文生图到多步骤高清修复等各类复杂任务。ComfyUI 拥有极佳的兼容性，不仅支持 Windows、macOS 和 Linux 全平台，还广泛适配 NVIDIA、AMD、Intel 及苹果 Silicon 等多种硬件架构，并率先支持 SDXL、Flux、SD3 等前沿模型。\n\n无论是希望深入探索算法潜力的研究人员和开发者，还是追求极致创作自由度的设计师与资深 AI 绘画爱好者，ComfyUI 都能提供强大的支持。其独特的模块化架构允许社区不断扩展新功能，使其成为当前最灵活、生态最丰富的开源扩散模型工具之一，帮助用户将创意高效转化为现实。",107662,"2026-04-03T11:11:01",[13,14,15],{"id":36,"name":37,"github_repo":38,"description_zh":39,"stars":40,"difficulty_score":23,"last_commit_at":41,"category_tags":42,"status":16},3704,"NextChat","ChatGPTNextWeb\u002FNextChat","NextChat 是一款轻量且极速的 AI 助手，旨在为用户提供流畅、跨平台的大模型交互体验。它完美解决了用户在多设备间切换时难以保持对话连续性，以及面对众多 AI 模型不知如何统一管理的痛点。无论是日常办公、学习辅助还是创意激发，NextChat 都能让用户随时随地通过网页、iOS、Android、Windows、MacOS 或 Linux 端无缝接入智能服务。\n\n这款工具非常适合普通用户、学生、职场人士以及需要私有化部署的企业团队使用。对于开发者而言，它也提供了便捷的自托管方案，支持一键部署到 Vercel 或 Zeabur 等平台。\n\nNextChat 的核心亮点在于其广泛的模型兼容性，原生支持 Claude、DeepSeek、GPT-4 及 Gemini Pro 等主流大模型，让用户在一个界面即可自由切换不同 AI 能力。此外，它还率先支持 MCP（Model Context Protocol）协议，增强了上下文处理能力。针对企业用户，NextChat 提供专业版解决方案，具备品牌定制、细粒度权限控制、内部知识库整合及安全审计等功能，满足公司对数据隐私和个性化管理的高标准要求。",87618,"2026-04-05T07:20:52",[13,26],{"id":44,"name":45,"github_repo":46,"description_zh":47,"stars":48,"difficulty_score":23,"last_commit_at":49,"category_tags":50,"status":16},2268,"ML-For-Beginners","microsoft\u002FML-For-Beginners","ML-For-Beginners 是由微软推出的一套系统化机器学习入门课程，旨在帮助零基础用户轻松掌握经典机器学习知识。这套课程将学习路径规划为 12 周，包含 26 节精炼课程和 52 道配套测验，内容涵盖从基础概念到实际应用的完整流程，有效解决了初学者面对庞大知识体系时无从下手、缺乏结构化指导的痛点。\n\n无论是希望转型的开发者、需要补充算法背景的研究人员，还是对人工智能充满好奇的普通爱好者，都能从中受益。课程不仅提供了清晰的理论讲解，还强调动手实践，让用户在循序渐进中建立扎实的技能基础。其独特的亮点在于强大的多语言支持，通过自动化机制提供了包括简体中文在内的 50 多种语言版本，极大地降低了全球不同背景用户的学习门槛。此外，项目采用开源协作模式，社区活跃且内容持续更新，确保学习者能获取前沿且准确的技术资讯。如果你正寻找一条清晰、友好且专业的机器学习入门之路，ML-For-Beginners 将是理想的起点。",84991,"2026-04-05T10:45:23",[14,51,52,53,15,54,26,13,55],"数据工具","视频","插件","其他","音频",{"id":57,"name":58,"github_repo":59,"description_zh":60,"stars":61,"difficulty_score":10,"last_commit_at":62,"category_tags":63,"status":16},3128,"ragflow","infiniflow\u002Fragflow","RAGFlow 是一款领先的开源检索增强生成（RAG）引擎，旨在为大语言模型构建更精准、可靠的上下文层。它巧妙地将前沿的 RAG 技术与智能体（Agent）能力相结合，不仅支持从各类文档中高效提取知识，还能让模型基于这些知识进行逻辑推理和任务执行。\n\n在大模型应用中，幻觉问题和知识滞后是常见痛点。RAGFlow 通过深度解析复杂文档结构（如表格、图表及混合排版），显著提升了信息检索的准确度，从而有效减少模型“胡编乱造”的现象，确保回答既有据可依又具备时效性。其内置的智能体机制更进一步，使系统不仅能回答问题，还能自主规划步骤解决复杂问题。\n\n这款工具特别适合开发者、企业技术团队以及 AI 研究人员使用。无论是希望快速搭建私有知识库问答系统，还是致力于探索大模型在垂直领域落地的创新者，都能从中受益。RAGFlow 提供了可视化的工作流编排界面和灵活的 API 接口，既降低了非算法背景用户的上手门槛，也满足了专业开发者对系统深度定制的需求。作为基于 Apache 2.0 协议开源的项目，它正成为连接通用大模型与行业专有知识之间的重要桥梁。",77062,"2026-04-04T04:44:48",[15,14,13,26,54],{"id":65,"github_repo":66,"name":67,"description_en":68,"description_zh":69,"ai_summary_zh":70,"readme_en":71,"readme_zh":72,"quickstart_zh":73,"use_case_zh":74,"hero_image_url":75,"owner_login":76,"owner_name":76,"owner_avatar_url":77,"owner_bio":78,"owner_company":79,"owner_location":79,"owner_email":79,"owner_twitter":79,"owner_website":80,"owner_url":81,"languages":82,"stars":91,"forks":92,"last_commit_at":93,"license":94,"difficulty_score":10,"env_os":95,"env_gpu":96,"env_ram":96,"env_deps":97,"category_tags":104,"github_topics":105,"view_count":10,"oss_zip_url":79,"oss_zip_packed_at":79,"status":16,"created_at":109,"updated_at":110,"faqs":111,"releases":138},702,"AIGODLIKE\u002FComfyUI-BlenderAI-node","ComfyUI-BlenderAI-node","Used for AI model generation, next-generation Blender rendering engine, texture enhancement&generation (based on ComfyUI)","ComfyUI-BlenderAI-node 是一款将 ComfyUI 强大功能无缝集成到 Blender 中的开源插件。它通过将 ComfyUI 节点转换为 Blender 原生节点，让用户无需切换软件即可在 3D 环境中直接使用 AI 生成能力，比如创建全角度材质、增强纹理或进行 AI 动画插帧。\n\n以往在 ComfyUI 和 Blender 之间来回导出导入素材非常繁琐，且配置环境困难。ComfyUI-BlenderAI-node 致力于解决这些痛点，新版重点优化了安装流程和用户交互，确保本地部署更加稳定顺畅。\n\nComfyUI-BlenderAI-node 特别适合 3D 设计师、数字艺术家及 AI 应用开发者。它不仅支持摄像机实时输入和 Grease Pencil 遮罩绘制，还能直接在 3D 视口中导入或替换 AI 生成的网格模型，并结合 ControlNet 实现精准合成。此外，它还提供批量处理、节点预设及图像预览等功能，极大地简化了 AI 辅助 3D 创作的工作流。如果你希望在 Blender 中深度整合 AI 能力，ComfyUI-BlenderAI-node 是一个非","ComfyUI-BlenderAI-node 是一款将 ComfyUI 强大功能无缝集成到 Blender 中的开源插件。它通过将 ComfyUI 节点转换为 Blender 原生节点，让用户无需切换软件即可在 3D 环境中直接使用 AI 生成能力，比如创建全角度材质、增强纹理或进行 AI 动画插帧。\n\n以往在 ComfyUI 和 Blender 之间来回导出导入素材非常繁琐，且配置环境困难。ComfyUI-BlenderAI-node 致力于解决这些痛点，新版重点优化了安装流程和用户交互，确保本地部署更加稳定顺畅。\n\nComfyUI-BlenderAI-node 特别适合 3D 设计师、数字艺术家及 AI 应用开发者。它不仅支持摄像机实时输入和 Grease Pencil 遮罩绘制，还能直接在 3D 视口中导入或替换 AI 生成的网格模型，并结合 ControlNet 实现精准合成。此外，它还提供批量处理、节点预设及图像预览等功能，极大地简化了 AI 辅助 3D 创作的工作流。如果你希望在 Blender 中深度整合 AI 能力，ComfyUI-BlenderAI-node 是一个非常实用的选择。","# Next 2026.2\n\nHi everyone,\n\nBefore we knew it, this project has been updated for two years. So we’ve decided to roll out a major update.\n\nBelow are the key issues we’ve collected:\n\n·Incorrect installation of ComfyUI and third-party custom nodes (the reason 90% of users fail to use this tool)\n\n·Cumbersome user interaction in certain steps\n\n·Insufficiently detailed user manual\n\n·Failure to work out of the box\n\nWe will fully resolve these issues in the upcoming version.\n\nAdditionally, we will continue to maintain open-source access and support local deployment as always.\n\nFor more suggestions, feel free to contact us at 1132692358@qq.com.\n\nLet’s work together to make it even better!\n\n# Introduction\nThis is an addon for using [ComfyUI](https:\u002F\u002Fgithub.com\u002Fcomfyanonymous\u002FComfyUI) in Blender. \n\nComfyUI : It will convert ComfyUI nodes into Blender nodes, letting you use ComfyUI inside Blender without having to switch between programs.\n\nBlender : Based on ComfyUI, you can directly generate AI full angle materials, use cameras as real-time input sources, and combine with other ComfyUI custom nodes to achieve functions such as AI animation interpolation and style transfer.\n\n(My dream: I hope Blender and ComfyUI can fight side by side in the future ദ്ദി˶>𖥦\u003C)✧ )\n\n## Features\n- 【New】AI material creation and [texture baking](https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FEasyBakeNode)\n\nhttps:\u002F\u002Fgithub.com\u002Fuser-attachments\u002Fassets\u002F564667d4-588e-47ca-9a28-d983b1f30bd2\n\nhttps:\u002F\u002Fgithub.com\u002Fuser-attachments\u002Fassets\u002F888fca0b-b081-496c-9837-7ff18264519f\n  \n- Converts ComfyUI nodes to Blender nodes\n- Editable launch arguments in the addon's preferences, or just connect to a running ComfyUI process\n- Adds some special Blender nodes like camera input or compositing data\n- Draw masks with Grease pencil\n- Blender-like node groups\n- Queue batch processing with mission excel\n- Node tree\u002Fworkflow presets and node group presets\n- Image previews for models in the Load Checkpoint node\n- Can directly input or replace the 3D models in Blender\n- Composition output perfect controlnet image\n- Live preview when sampling\n- Easily move images to and from Blender's image editor\n\nHere are some workflow showcases:\nYou can find all these workflow presets in `ComfyUI-BlenderAI-node\u002Fpresets\u002F`\n### Camera input\n![image](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_f1e5071cbf1c.png)\n\n### Camera input with roop\n\nhttps:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fassets\u002F116185401\u002Fcb96dd60-b93a-4f09-9ab6-043b66617313\n\n### Import or replace AI generated meshes in the 3D Viewport\n\n![Import Mesh](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_509f1eb0405c.png)\n\n### Composite depth channel\n\n![Depth Composite](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_2bedef23f4a3.png)\n\n### Pose characters using Blender's bones\n\n![屏幕截图 2024-10-24 173546](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_61dca34d5936.png)\n\n### Automatic AI gap animation(ToonCrafter)\n\nhttps:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fassets\u002F116185401\u002F2c21173b-84e7-433c-bf2f-e61bcca7162c\n\n# Installation\n\n## WINDOWS 10\\\\11\n\n1. **Install Blender**\n\nFirst, you need to install [Blender](https:\u002F\u002Fwww.blender.org\u002Fdownload\u002F)(We recommend Blender 3.5, 3.6.X, or 4.0).\n\n![image](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_7b099657bb4a.png)\n\n2. **Install this add-on（ComfyUI BlenderAI node）**\n\u003C!--- TODO: \"ComfyUI BlenderAI node\" is awkward wording. Come up with a better name? -->\n\n- Install from Blender's preferences menu\n\nIn Blender's preferences menu, under addons, you can install an addon by selecting the addon's zip file.\nBlender will automatically show you the addon after it's installed; if you missed it, it's in the Node category, search for \"ComfyUI\".\nDon't forget to enable the addon by clicking on the tickbox to the left of the addon's name!\n\n*Note*: The zip file might not have a preview image. This is normal.\n\n![Install](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_2d7460676eda.png)\n\n\n- Install manually (recommended)\n\nThis is a standard Blender add-on. You can git clone the addon to Blender's addon directory:\n\n```\ncd %USERPROFILE%\\AppData\\Roaming\\Blender Foundation\\blender\\%version%\\scripts\\addons\ngit clone https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node.git --recursive\n```\nThen you can see the addon after refreshing the addons menu or restarting Blender.\nIt is in the Node category, search for \"ComfyUI\".\nDon't forget to enable the addon by clicking on the tickbox to the left of the addon's name!\n\n3.**AI material generation**\n(Baking requires the use of the add-on EasyBakeNode)\n\n1. Install the add-on [EasyBakeNode](https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FEasyBakeNode)\n   \n2. Your [ComfyUI](https:\u002F\u002Fgithub.com\u002Fcomfyanonymous\u002FComfyUI) is working properly\n\n3. You need to download [Controlnet model](https:\u002F\u002Fhuggingface.co\u002Flllyasviel\u002FControlNet-v1-1\u002Ftree\u002Fmain) (At least download the following ones)and install [comfyui controlnet aux](https:\u002F\u002Fgithub.com\u002FFannovel16\u002Fcomfyui_controlnet_aux)\n   \n![img_v3_02hg_1b4afd70-a35f-40ce-b251-10d9da7b4d5g](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_b18c3c58d237.png)\n\n\n## Linux\nIf you're using Linux, assuming you have some experience:\n\n1. Install [Blender](https:\u002F\u002Fwww.blender.org\u002Fdownload\u002F)\n2. Create and activate a Python venv\n3. Install [ComfyUI](https:\u002F\u002Fgithub.com\u002Fcomfyanonymous\u002FComfyUI)\n4. `cd \u002Fhome\u002F**YOU**\u002F.config\u002Fblender\u002F**BLENDER.VERSION**\u002Fscripts\u002Faddons`\n4. `git clone https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node.git --recursive`\n5. Set your ComfyUI path and your venv \u002Fbin\u002F path in the addon's preferences\n\nSome things will not work on Linux, or might break!\n\n# Usage\n\n1. **Prepare ComfyUI**\n\nYou can download ComfyUI from here: [ComfyUI Releases](https:\u002F\u002Fgithub.com\u002Fcomfyanonymous\u002FComfyUI\u002Freleases)\n\nOr you can build one yourself as long as you follow this path structure:\n\n```\n├── ComfyUI\n│   ├── main.py\n│   ...\n├── python_embeded\n│   ├── python.exe\n│   ...\n```\n\n2. **Set the \"ComfyUI Path\" to your ComfyUI directory**\n\n![image](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_52f4f18ebfaf.png)\n\n\n3. **Set the \"Python Path\" if you're not using the standard ComfyUI file directory**\n\nThe default (empty) path is:\n```\n├── ComfyUI\n├── python_embeded\n│   ├── python.exe  \u003C-- Here\n```\n\nIf you're using a virtual environment named `venv`, the executable is in `venv\u002FScripts\u002Fpython.exe`.\n\n4.  **Open the ComfyUI Node Editor**\n\nSwitch to the ComfyUI Node Editor, press N to open the sidebar\u002Fn-menu, and click the `Launch\u002FConnect to ComfyUI` button to launch ComfyUI or connect to it.\nOr, switch the \"Server Type\" in the addon's preferences to remote server so that you can link your Blender to a running ComfyUI process.\n\n![Generate](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_a31409a32547.png)\n\n\n5. **Add nodes\u002Fpresets**\n\nLike in the other Node Editors, you can use the shortcut `Shift`+`A` to bring up the Add menu to add nodes. You can also click on the \"Replace Node Tree\" or \"Append Node Tree\" buttons in the sidebar to add\u002Fappend a node tree.\n\n**For image previews and input, you must use the Blender-specific nodes this addon adds, otherwise the results may not be displayed properly! \nUsing the Blender-specific nodes won't affect generation, results will still be saved as ComfyUI standard data.**\n\n![image](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_63341be7b382.png)\n\n6. **Generate**\n\nBy clicking `Excute Node Tree` in n-panel, or the little red button on the right in header in node editor, current node tree will add to queue list.\nYou can cancel current running task by clicking `Cancel`, clear all task list by clicking `ClearTask`.\n\nLoop execution is in advanced executing option at the side of `Excute Node Tree` button.\n\n![Generate](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_a31409a32547.png)\n\n## Special Nodes for Blender\n\n### Input Image\n\n![Input Image](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_6a124977ad03.png)\n\n- Input image from directory\n- Input image list from directory\n- Input image from render(Supports current and selected frames)\n- Input image from viewport(Supports real-time refresh)\n\n### Mask\n\n![Mask](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_8605b1e8e3a3.png)\n\n- Create a mask from Grease Pencil\n- Create a mask by projecting an object on the camera\n- Create a mask by projecting a collection on the camera\n\n### Mat Image\n\n![Mat Image](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_9289c8585547.png)\n\n- Input texture from object\n- Input textures from collection objects\n\n### Save Image\n\n![Save Image](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_ce4e91dd970f.png)\n\n- Normally saves to a folder\n- Can save to an image in Blender to replace it\n\n\n### Multiline Textbox\n\n![Multiline Textbox](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_a7eef71f2373.png)\n\nTo improve writing long prompts, we made a button that can show all prompts in a separate textbox since Blender doesn't support multiline textboxes in nodes.\nWhen you click the button on the side of the textbox, a window will open to write prompts in.\nThe first time you do this, you might need to wait. Keep your cursor over the window while typing.\n\n## Shortcut Keys\n\n### Link\n\nSelect a node, then hold `D` and drag the cursor to another node's center, you can link all available widgets between them\n\n![Link](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_ae9dc81ff1fa.png)\n\n### Search Widgets\n\nBy pressing `R` when the cursor is near a widget, a pie menu will display all nodes that have this widget\n\n![Search Widgets](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_c6026e1ef247.png)\n\n### Mask Link\n\nHold `F` and drag the cursor to a mask node, it will automatically create a camera to generate mask from the scene\n\n![Mask Link](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_789d02eef557.png)\n\n## Notes\n- Not every node can work perfectly in Blender, for example nodes regarding videos\n- You can enable the console under `Window`>`Toggle System Console` at the top left\n- Model preview images need to have the same name as the model, including the extension, for example - `model.ckpt.jpg`\n- **Do not install as extensions**\n\n## Tested Nodes\nHere are some interesting nodes we've tested in Blender\n\n√ = works as in ComfyUI web\n\n? = not all functions work\n\n× = only a few or no functions work\n\n|Custom Node Name|Status|\n|:----|:----|\n|[3D-Pack](https:\u002F\u002Fgithub.com\u002FMrForExample\u002FComfyUI-3D-Pack)|√|\n|[Advanced Encode](https:\u002F\u002Fgithub.com\u002FBlenderNeko\u002FComfyUI_ADV_CLIP_emb)|√|\n|[Advanced ControlNet](https:\u002F\u002Fgithub.com\u002FKosinkadink\u002FComfyUI-Advanced-ControlNet)|√|\n|[AGL-ComfyUI-Translation](https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FAIGODLIKE-COMFYUI-TRANSLATION)|√|\n|[AlekPet Nodes](https:\u002F\u002Fgithub.com\u002FAlekPet\u002FComfyUI_Custom_Nodes_AlekPet)|√|\n|[AnimateAnyone](https:\u002F\u002Fgithub.com\u002FMrForExample\u002FComfyUI-AnimateAnyone-Evolved.git)|√|\n|[AnimateDiff](https:\u002F\u002Fgithub.com\u002FArtVentureX\u002Fcomfyui-animatediff)|?|\n|[AnimateDiff-Evolved](https:\u002F\u002Fgithub.com\u002FKosinkadink\u002FComfyUI-AnimateDiff-Evolved.git)|√|\n|[BiRefNet](https:\u002F\u002Fgithub.com\u002Fviperyl\u002FComfyUI-BiRefNet.git)|√|\n|[CLIP Seg](https:\u002F\u002Fgithub.com\u002Fbiegert\u002FComfyUI-CLIPSeg)|√|\n|[ComfyRoll](https:\u002F\u002Fgithub.com\u002FRockOfFire\u002FComfyUI_Comfyroll_CustomNodes)|√|\n|[ControlNet LLLite](https:\u002F\u002Fgithub.com\u002Fkohya-ss\u002FControlNet-LLLite-ComfyUI)|√|\n|[ControlNet Preprocessors](https:\u002F\u002Fgithub.com\u002FFannovel16\u002Fcomfy_controlnet_preprocessors)|√|\n|[ControlNet Preprocessors AUX](https:\u002F\u002Fgithub.com\u002FFannovel16\u002Fcomfyui_controlnet_aux)|√|\n|[Crystools](https:\u002F\u002Fgithub.com\u002Fcrystian\u002FComfyUI-Crystools.git)|√|\n|[Cutoff](https:\u002F\u002Fgithub.com\u002FBlenderNeko\u002FComfyUI_Cutoff)|√|\n|[Custom-Scripts](https:\u002F\u002Fgithub.com\u002Fpythongosssss\u002FComfyUI-Custom-Scripts)|×|\n|[cg-use-everywhere](https:\u002F\u002Fgithub.com\u002Fchrisgoringe\u002Fcg-use-everywhere.git)|?|\n|[cg-image-picker](https:\u002F\u002Fgithub.com\u002Fchrisgoringe\u002Fcg-image-picker.git)|√|\n|[Davemane42 Nodes](https:\u002F\u002Fgithub.com\u002FDavemane42\u002FComfyUI_Dave_CustomNode)|×|\n|[Dagthomas Nodes](https:\u002F\u002Fgithub.com\u002Fdagthomas\u002Fcomfyui_dagthomas)|√|\n|[Dynamic Thresholding](https:\u002F\u002Fgithub.com\u002Fmcmonkeyprojects\u002Fsd-dynamic-thresholding)|√|\n|[Easy Tools](https:\u002F\u002Fgithub.com\u002Fjafshare\u002FComfyUI-Easy-Tools)|√|\n|[Easy Use](https:\u002F\u002Fgithub.com\u002Fyolain\u002FComfyUI-Easy-Use)|√|\n|[Efficiency Nodes](https:\u002F\u002Fgithub.com\u002FLucianoCirino\u002Fefficiency-nodes-comfyui)|√|\n|[EllangoK Postprocessing](https:\u002F\u002Fgithub.com\u002FEllangoK\u002FComfyUI-post-processing-nodes)|√|\n|[Essentials](https:\u002F\u002Fgithub.com\u002Fcubiq\u002FComfyUI_essentials.git)|√|\n|[ExLlama nodes](https:\u002F\u002Fgithub.com\u002FZuellni\u002FComfyUI-ExLlama-Nodes)|√|\n|[experiments](https:\u002F\u002Fgithub.com\u002Fcomfyanonymous\u002FComfyUI_experiments)|√|\n|[Fast Decode](https:\u002F\u002Fgithub.com\u002Fnagolinc\u002FComfyUI_FastVAEDecorder_SDXL)|√|\n|[FlowtyTripoSR](https:\u002F\u002Fgithub.com\u002Fflowtyone\u002FComfyUI-Flowty-TripoSR.git)|√|\n|[FreeU Advanced](https:\u002F\u002Fgithub.com\u002FWASasquatch\u002FFreeU_Advanced)|√|\n|[IPAdapter](https:\u002F\u002Fgithub.com\u002Flaksjdjf\u002FIPAdapter-ComfyUI)|√|\n|[IPAdapter_plus](https:\u002F\u002Fgithub.com\u002Fcubiq\u002FComfyUI_IPAdapter_plus)|√|\n|[Image Grid](https:\u002F\u002Fgithub.com\u002FLEv145\u002Fimages-grid-comfy-plugin)|√|\n|[Impact Pack](https:\u002F\u002Fgithub.com\u002Fltdrdata\u002FComfyUI-Impact-Pack)|?|\n|[Impact Subpack](https:\u002F\u002Fgithub.com\u002Fltdrdata\u002FComfyUI-Impact-Subpack)|√|\n|[Inspire Pack](https:\u002F\u002Fgithub.com\u002Fltdrdata\u002FComfyUI-Inspire-Pack)|√|\n|[InstantID (cubiq)](https:\u002F\u002Fgithub.com\u002Fcubiq\u002FComfyUI_InstantID.git)|√|\n|[InstantID (ZHO)](https:\u002F\u002Fgithub.com\u002FZHO-ZHO-ZHO\u002FComfyUI-InstantID.git)|√|\n|[KJ Nodes](https:\u002F\u002Fgithub.com\u002Fkijai\u002FComfyUI-KJNodes.git)|√|\n|[LaMa Preprocessor](https:\u002F\u002Fgithub.com\u002Fmlinmg\u002FComfyUI-LaMA-Preprocessor)|√|\n|[Latent2RGB](https:\u002F\u002Fgithub.com\u002Fbvhari\u002FComfyUI_LatentToRGB)|√|\n|[LayerDiffuse](https:\u002F\u002Fgithub.com\u002Fhuchenlei\u002FComfyUI-layerdiffuse)|√|\n|[LayerStyle](https:\u002F\u002Fgithub.com\u002Fchflame163\u002FComfyUI_LayerStyle)|√|\n|[LCM](https:\u002F\u002Fgithub.com\u002F0xbitches\u002FComfyUI-LCM)|√|\n|[Manager](https:\u002F\u002Fgithub.com\u002Fltdrdata\u002FComfyUI-Manager)|×|\n|[Masquerade Nodes](https:\u002F\u002Fgithub.com\u002FBadCafeCode\u002Fmasquerade-nodes-comfyui)|×|\n|[Math](https:\u002F\u002Fgithub.com\u002Fevanspearman\u002FComfyMath.git)|√|\n|[Mixlab Nodes](https:\u002F\u002Fgithub.com\u002Fshadowcz007\u002Fcomfyui-mixlab-nodes.git)|?|\n|[MoonDream](https:\u002F\u002Fgithub.com\u002Fkijai\u002FComfyUI-moondream.git)|√|\n|[MotionCtrl](https:\u002F\u002Fgithub.com\u002Fchaojie\u002FComfyUI-MotionCtrl)|√|\n|[MotionCtrl-SVD](https:\u002F\u002Fgithub.com\u002Fchaojie\u002FComfyUI-MotionCtrl-SVD)|√|\n|[Noise](https:\u002F\u002Fgithub.com\u002FBlenderNeko\u002FComfyUI_Noise)|√|\n|[Portrait Master](https:\u002F\u002Fgithub.com\u002Fflorestefano1975\u002Fcomfyui-portrait-master.git)|√|\n|[Power Noise Suite](https:\u002F\u002Fgithub.com\u002FWASasquatch\u002FPowerNoiseSuite)|√|\n|[Prompt Reader](https:\u002F\u002Fgithub.com\u002Freceyuki\u002Fcomfyui-prompt-reader-node)|√|\n|[QR](https:\u002F\u002Fgithub.com\u002Fcoreyryanhanson\u002Fcomfy-qr)|√|\n|[OneButtonPrompt](https:\u002F\u002Fgithub.com\u002FAIrjen\u002FOneButtonPrompt)|√|\n|[ReActor](https:\u002F\u002Fgithub.com\u002FGourieff\u002Fcomfyui-reactor-node)|√|\n|[Restart-Sampling](https:\u002F\u002Fgithub.com\u002Fssitu\u002FComfyUI_restart_sampling)|√|\n|[Roop](https:\u002F\u002Fgithub.com\u002FNavezjt\u002FComfyUI_roop.git)|√|\n|[rgthree](https:\u002F\u002Fgithub.com\u002Frgthree\u002Frgthree-comfy.git)|√|\n|[SD-Latent-Interposer](https:\u002F\u002Fgithub.com\u002Fcity96\u002FSD-Latent-Interposer)|√|\n|[SDXL_prompt_styler](https:\u002F\u002Fgithub.com\u002Ftwri\u002Fsdxl_prompt_styler)|√|\n|[SeargeSDXL](https:\u002F\u002Fgithub.com\u002FSeargeDP\u002FSeargeSDXL)|√|\n|[Segment Anything](https:\u002F\u002Fgithub.com\u002Fstoryicon\u002Fcomfyui_segment_anything.git)|?|\n|[StabilityNodes](https:\u002F\u002Fgithub.com\u002FStability-AI\u002Fstability-ComfyUI-nodes)|√|\n|[TiledDiffusion](https:\u002F\u002Fgithub.com\u002Fshiimizu\u002FComfyUI-TiledDiffusion)|√|\n|[TiledKSampler](https:\u002F\u002Fgithub.com\u002FBlenderNeko\u002FComfyUI_TiledKSampler)|√|\n|[TinyTerra](https:\u002F\u002Fgithub.com\u002FTinyTerra\u002FComfyUI_tinyterraNodes.git)|√|\n|[UltimateSDUpscale](https:\u002F\u002Fgithub.com\u002Fssitu\u002FComfyUI_UltimateSDUpscale)|?|\n|[Vextra Nodes](https:\u002F\u002Fgithub.com\u002Fdiontimmer\u002FComfyUI-Vextra-Nodes)|√|\n|[VLM Nodes](https:\u002F\u002Fgithub.com\u002Fgokayfem\u002FComfyUI_VLM_nodes.git)|√|\n|[WAS Suite](https:\u002F\u002Fgithub.com\u002FWASasquatch\u002Fwas-node-suite-comfyui)|?|\n|[WD14-Tagger](https:\u002F\u002Fgithub.com\u002Fpythongosssss\u002FComfyUI-WD14-Tagger)|√|\n|[zfkun](https:\u002F\u002Fgithub.com\u002Fzfkun\u002FComfyUI_zfkun.git)|√|\n\n# Change Log\nSee [Change Log](.\u002FCHANGE_LOG.md).\n\n# Links\n## Tutorial\n\n[[CN]How to create and bake AI materials in Blender](https:\u002F\u002Fwww.bilibili.com\u002Fvideo\u002FBV1NKqkY8ETU\u002F)\n\n[[EN]BSLIVE ComfyUI Blender AI Node Addon for Generative AI(By Jimmy Gunawan)](https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=OvrKpAVwyco)\n\n[[EN]Generate AI Rendering with Blender ComfyUI AddOn(By Gioxyer)](https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=9rb-8D3NQ58)\n\n[[CN]无限圣杯完全使用指南](https:\u002F\u002Fwww.bilibili.com\u002Fvideo\u002FBV1Fo4y187HC\u002F)\n\n(Please feel free to contact me for recommendations)\n\n## Our AI website\n\n[AIGODLIKE Community](https:\u002F\u002Fwww.aigodlike.com\u002F)\n\n\n","# Next 2026.2\n\n大家好，\n\n不知不觉间，这个项目已经更新了两年。因此我们决定进行一次重大更新。\n\n以下是我们收集到的关键问题：\n\n·ComfyUI 和第三方自定义节点安装不正确（这是 90% 用户无法使用此工具的原因）\n\n·某些步骤的用户交互繁琐\n\n·用户手册不够详细\n\n·无法开箱即用\n\n我们将在即将到来的版本中彻底解决这些问题。\n\n此外，我们将一如既往地保持开源访问并支持本地部署。\n\n如有更多建议，欢迎通过 1132692358@qq.com 联系我们。\n\n让我们共同努力让它变得更好！\n\n# 简介\n这是一个用于在 Blender 中使用 [ComfyUI](https:\u002F\u002Fgithub.com\u002Fcomfyanonymous\u002FComfyUI)（一种基于节点的图形化界面工具）的插件 (Addon)。\n\nComfyUI：它会将 ComfyUI 节点转换为 Blender 节点，让您无需切换程序即可在 Blender 内部使用 ComfyUI。\n\nBlender：基于 ComfyUI，您可以直接生成 AI 全角度材质，使用摄像机作为实时输入源，并结合其他 ComfyUI 自定义节点实现 AI 动画插值 (Animation interpolation) 和风格迁移 (Style transfer) 等功能。\n\n（我的梦想：希望未来 Blender 和 ComfyUI 能并肩作战 ദ്ദി˶>𖥦\u003C)✧）\n\n## 功能特性\n- 【新增】AI 材质创建和 [纹理烘焙 (Texture baking)](https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FEasyBakeNode)\n\nhttps:\u002F\u002Fgithub.com\u002Fuser-attachments\u002Fassets\u002F564667d4-588e-47ca-9a28-d983b1f30bd2\n\nhttps:\u002F\u002Fgithub.com\u002Fuser-attachments\u002Fassets\u002F888fca0b-b081-496c-9837-7ff18264519f\n  \n- 将 ComfyUI 节点 (Node) 转换为 Blender 节点\n- 可在插件首选项中编辑启动参数，或直接连接到正在运行的 ComfyUI 进程\n- 添加一些特殊的 Blender 节点，如摄像机输入或合成数据\n- 使用蜡笔 (Grease pencil) 绘制遮罩\n- 类 Blender 风格的节点组\n- 使用任务表格 (Excel) 进行队列批处理 (Batch processing)\n- 节点树\u002F工作流 (Workflow) 预设和节点组预设\n- Load Checkpoint 节点中的模型图像预览\n- 可以直接输入或替换 Blender 中的 3D 网格 (Meshes)\n- 合成输出完美的 ControlNet 图像\n- 采样时实时预览 (Live preview)\n- 轻松在 Blender 图像编辑器之间移动图像\n\n以下是一些工作流展示：\n您可以在 `ComfyUI-BlenderAI-node\u002Fpresets\u002F` 中找到所有这些工作流预设\n### 摄像机输入\n![image](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_f1e5071cbf1c.png)\n\n### 带 roop 的摄像机输入\n\nhttps:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fassets\u002F116185401\u002Fcb96dd60-b93a-4f09-9ab6-043b66617313\n\n### 在 3D 视口 (Viewport) 中导入或替换 AI 生成的网格\n\n![Import Mesh](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_509f1eb0405c.png)\n\n### 合成深度通道 (Depth channel)\n\n![Depth Composite](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_2bedef23f4a3.png)\n\n### 使用 Blender 的骨骼 (Bones) 摆姿势角色\n\n![屏幕截图 2024-10-24 173546](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_61dca34d5936.png)\n\n### 自动 AI 间隙动画 (ToonCrafter)\n\nhttps:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fassets\u002F116185401\u002F2c21173b-84e7-433c-bf2f-e61bcca7162c\n\n# 安装\n\n## Windows 10\u002F11\n\n1. **安装 Blender**\n\n首先，您需要安装 [Blender](https:\u002F\u002Fwww.blender.org\u002Fdownload\u002F)（我们推荐 Blender 3.5、3.6.X 或 4.0）。\n\n![image](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_7b099657bb4a.png)\n\n2. **安装此插件（ComfyUI BlenderAI node）**\n\u003C!--- TODO：“ComfyUI BlenderAI node”措辞略显生硬。能否想一个更好的名字？ -->\n\n- 从 Blender 首选项菜单安装\n\n在 Blender 的首选项菜单中，位于“插件”下，您可以通过选择插件的 zip 文件来安装插件。\n安装后 Blender 会自动显示该插件；如果您错过了，它在“节点”类别中，搜索 \"ComfyUI\"。\n别忘了点击插件名称左侧的复选框以启用插件！\n\n*注意*：zip 文件可能没有预览图片。这是正常的。\n\n![Install](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_2d7460676eda.png)\n\n\n- 手动安装（推荐）\n\n这是一个标准的 Blender 插件。您可以将插件 git clone 到 Blender 的插件目录：\n\n```\ncd %USERPROFILE%\\AppData\\Roaming\\Blender Foundation\\blender\\%version%\\scripts\\addons\ngit clone https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node.git --recursive\n```\n刷新插件菜单或重启 Blender 后即可看到该插件。\n它在“节点”类别中，搜索 \"ComfyUI\"。\n别忘了点击插件名称左侧的复选框以启用插件！\n\n3. **AI 材质生成**\n（烘焙需要使用插件 EasyBakeNode）\n\n1. 安装插件 [EasyBakeNode](https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FEasyBakeNode)\n   \n2. 您的 [ComfyUI](https:\u002F\u002Fgithub.com\u002Fcomfyanonymous\u002FComfyUI) 运行正常\n\n3. 您需要下载 [ControlNet 模型](https:\u002F\u002Fhuggingface.co\u002Flllyasviel\u002FControlNet-v1-1\u002Ftree\u002Fmain)（至少下载以下模型）并安装 [comfyui_controlnet_aux](https:\u002F\u002Fgithub.com\u002FFannovel16\u002Fcomfyui_controlnet_aux)\n   \n![img_v3_02hg_1b4afd70-a35f-40ce-b251-10d9da7b4d5g](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_b18c3c58d237.png)\n\n\n## Linux\n如果您使用的是 Linux，假设您有一定的经验：\n\n1. 安装 [Blender](https:\u002F\u002Fwww.blender.org\u002Fdownload\u002F)\n2. 创建并激活 Python 虚拟环境 (venv)\n3. 安装 [ComfyUI](https:\u002F\u002Fgithub.com\u002Fcomfyanonymous\u002FComfyUI)\n4. `cd \u002Fhome\u002F**YOU**\u002F.config\u002Fblender\u002F**BLENDER.VERSION**\u002Fscripts\u002Faddons`\n5. `git clone https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node.git --recursive`\n6. 在插件首选项中设置您的 ComfyUI 路径和 venv \u002Fbin\u002F 路径\n\n某些功能在 Linux 上可能无法工作或会出错！\n\n# 使用方法\n\n1. **准备 ComfyUI**\n\n你可以从这里下载 ComfyUI：[ComfyUI Releases](https:\u002F\u002Fgithub.com\u002Fcomfyanonymous\u002FComfyUI\u002Freleases)\n\n或者你也可以自己构建，只要遵循以下目录结构：\n\n```\n├── ComfyUI\n│   ├── main.py\n│   ...\n├── python_embeded\n│   ├── python.exe\n│   ...\n```\n\n2. **将 \"ComfyUI 路径\" 设置为你的 ComfyUI 目录**\n\n![image](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_52f4f18ebfaf.png)\n\n\n3. **如果你不使用标准的 ComfyUI 文件目录，请设置 \"Python 路径\"**\n\n默认（空）路径为：\n```\n├── ComfyUI\n├── python_embeded\n│   ├── python.exe  \u003C-- Here\n```\n\n如果你使用的是名为 `venv` 的虚拟环境 (Virtual Environment)，可执行文件位于 `venv\u002FScripts\u002Fpython.exe`。\n\n4. **打开 ComfyUI 节点编辑器 (Node Editor)**\n\n切换到 ComfyUI 节点编辑器，按 N 打开侧边栏\u002Fn 菜单，然后点击 `Launch\u002FConnect to ComfyUI` 按钮来启动 ComfyUI 或连接到它。\n或者，在插件的首选项中切换 \"Server Type\" 为远程服务器，以便将你的 Blender 链接到正在运行的 ComfyUI 进程。\n\n![Generate](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_a31409a32547.png)\n\n\n5. **添加节点\u002F预设**\n\n像在其他节点编辑器中一样，你可以使用快捷键 `Shift`+`A` 调出添加菜单来添加节点。你也可以点击侧边栏中的 \"Replace Node Tree\" 或 \"Append Node Tree\" 按钮来添加\u002F追加节点树。\n\n**对于图像预览和输入，你必须使用此插件添加的 Blender 专用节点，否则结果可能无法正确显示！ \n使用 Blender 专用节点不会影响生成，结果仍将以 ComfyUI 标准数据保存。**\n\n![image](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_63341be7b382.png)\n\n6. **生成**\n\n通过在 n 面板中点击 `Excute Node Tree`，或在节点编辑器标题栏右侧的小红按钮，当前节点树将被添加到队列列表。\n你可以通过点击 `Cancel` 取消当前运行任务，通过点击 `ClearTask` 清除所有任务列表。\n\n循环执行选项位于 `Excute Node Tree` 按钮旁边的高级执行选项中。\n\n![Generate](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_a31409a32547.png)\n\n## Blender 专用节点\n\n### 输入图像\n\n![Input Image](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_6a124977ad03.png)\n\n- 从目录输入图像\n- 从目录输入图像列表\n- 从渲染输入图像（支持当前帧和选定帧）\n- 从视口 (Viewport) 输入图像（支持实时刷新）\n\n### 遮罩 (Mask)\n\n![Mask](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_8605b1e8e3a3.png)\n\n- 从 Grease Pencil 创建遮罩\n- 通过将对象投影到相机上创建遮罩\n- 通过将集合 (Collection) 投影到相机上创建遮罩\n\n### 材质图像 (Mat Image)\n\n![Mat Image](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_9289c8585547.png)\n\n- 从物体输入纹理 (Texture)\n- 从集合物体输入纹理\n\n### 保存图像\n\n![Save Image](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_ce4e91dd970f.png)\n\n- 通常保存到文件夹\n- 可以保存到 Blender 中的图像以替换它\n\n\n### 多行文本框\n\n![Multiline Textbox](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_a7eef71f2373.png)\n\n为了改进长提示词 (Prompts) 的编写，我们制作了一个按钮，可以在单独的文本框中显示所有提示词，因为 Blender 不支持节点内的多行文本框。\n当你点击文本框旁边的按钮时，会打开一个窗口用于编写提示词。\n第一次这样做时，你可能需要等待。输入时请将光标保持在窗口上方。\n\n## 快捷键\n\n### 连接\n\n选择一个节点，然后按住 `D` 并将光标拖动到另一个节点的中央，你可以在它们之间链接所有可用的控件 (Widgets)。\n\n![Link](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_ae9dc81ff1fa.png)\n\n### 搜索控件\n\n当光标靠近控件时按下 `R`，饼状菜单将显示所有拥有该控件的节点。\n\n![Search Widgets](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_c6026e1ef247.png)\n\n### 遮罩连接\n\n按住 `F` 并将光标拖动到遮罩节点，它将自动创建一个相机以从场景中生成遮罩。\n\n![Mask Link](https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_readme_789d02eef557.png)\n\n## 注意事项\n- 并非所有节点都能在 Blender 中完美工作，例如涉及视频的节点\n- 你可以在左上角的 `Window`>`Toggle System Console` 下启用控制台\n- 模型预览图像的名称必须与模型名称相同，包括扩展名，例如 - `model.ckpt.jpg`\n- **不要作为扩展 (Extensions) 安装**\n\n## 已测试节点\n以下是我们在 Blender（一款开源的三维内容创作软件）中测试过的一些节点\n\n√ = 功能与 ComfyUI（一种基于节点的图形化工作流界面）Web 端一致\n\n? = 并非所有功能可用\n\n× = 仅少量或无功能可用\n\n|自定义节点名称 | 状态 |\n|:----|:----|\n|[3D-Pack](https:\u002F\u002Fgithub.com\u002FMrForExample\u002FComfyUI-3D-Pack)|√|\n|[Advanced Encode](https:\u002F\u002Fgithub.com\u002FBlenderNeko\u002FComfyUI_ADV_CLIP_emb)|√|\n|[Advanced ControlNet](https:\u002F\u002Fgithub.com\u002FKosinkadink\u002FComfyUI-Advanced-ControlNet)|√|\n|[AGL-ComfyUI-Translation](https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FAIGODLIKE-COMFYUI-TRANSLATION)|√|\n|[AlekPet Nodes](https:\u002F\u002Fgithub.com\u002FAlekPet\u002FComfyUI_Custom_Nodes_AlekPet)|√|\n|[AnimateAnyone](https:\u002F\u002Fgithub.com\u002FMrForExample\u002FComfyUI-AnimateAnyone-Evolved.git)|√|\n|[AnimateDiff](https:\u002F\u002Fgithub.com\u002FArtVentureX\u002Fcomfyui-animatediff)|?|\n|[AnimateDiff-Evolved](https:\u002F\u002Fgithub.com\u002FKosinkadink\u002FComfyUI-AnimateDiff-Evolved.git)|√|\n|[BiRefNet](https:\u002F\u002Fgithub.com\u002Fviperyl\u002FComfyUI-BiRefNet.git)|√|\n|[CLIP Seg](https:\u002F\u002Fgithub.com\u002Fbiegert\u002FComfyUI-CLIPSeg)|√|\n|[ComfyRoll](https:\u002F\u002Fgithub.com\u002FRockOfFire\u002FComfyUI_Comfyroll_CustomNodes)|√|\n|[ControlNet LLLite](https:\u002F\u002Fgithub.com\u002Fkohya-ss\u002FControlNet-LLLite-ComfyUI)|√|\n|[ControlNet Preprocessors](https:\u002F\u002Fgithub.com\u002FFannovel16\u002Fcomfy_controlnet_preprocessors)|√|\n|[ControlNet Preprocessors AUX](https:\u002F\u002Fgithub.com\u002FFannovel16\u002Fcomfyui_controlnet_aux)|√|\n|[Crystools](https:\u002F\u002Fgithub.com\u002Fcrystian\u002FComfyUI-Crystools.git)|√|\n|[Cutoff](https:\u002F\u002Fgithub.com\u002FBlenderNeko\u002FComfyUI_Cutoff)|√|\n|[Custom-Scripts](https:\u002F\u002Fgithub.com\u002Fpythongosssss\u002FComfyUI-Custom-Scripts)|×|\n|[cg-use-everywhere](https:\u002F\u002Fgithub.com\u002Fchrisgoringe\u002Fcg-use-everywhere.git)|?|\n|[cg-image-picker](https:\u002F\u002Fgithub.com\u002Fchrisgoringe\u002Fcg-image-picker.git)|√|\n|[Davemane42 Nodes](https:\u002F\u002Fgithub.com\u002FDavemane42\u002FComfyUI_Dave_CustomNode)|×|\n|[Dagthomas Nodes](https:\u002F\u002Fgithub.com\u002Fdagthomas\u002Fcomfyui_dagthomas)|√|\n|[Dynamic Thresholding](https:\u002F\u002Fgithub.com\u002Fmcmonkeyprojects\u002Fsd-dynamic-thresholding)|√|\n|[Easy Tools](https:\u002F\u002Fgithub.com\u002Fjafshare\u002FComfyUI-Easy-Tools)|√|\n|[Easy Use](https:\u002F\u002Fgithub.com\u002Fyolain\u002FComfyUI-Easy-Use)|√|\n|[Efficiency Nodes](https:\u002F\u002Fgithub.com\u002FLucianoCirino\u002Fefficiency-nodes-comfyui)|√|\n|[EllangoK Postprocessing](https:\u002F\u002Fgithub.com\u002FEllangoK\u002FComfyUI-post-processing-nodes)|√|\n|[Essentials](https:\u002F\u002Fgithub.com\u002Fcubiq\u002FComfyUI_essentials.git)|√|\n|[ExLlama nodes](https:\u002F\u002Fgithub.com\u002FZuellni\u002FComfyUI-ExLlama-Nodes)|√|\n|[experiments](https:\u002F\u002Fgithub.com\u002Fcomfyanonymous\u002FComfyUI_experiments)|√|\n|[Fast Decode](https:\u002F\u002Fgithub.com\u002Fnagolinc\u002FComfyUI_FastVAEDecorder_SDXL)|√|\n|[FlowtyTripoSR](https:\u002F\u002Fgithub.com\u002Fflowtyone\u002FComfyUI-Flowty-TripoSR.git)|√|\n|[FreeU Advanced](https:\u002F\u002Fgithub.com\u002FWASasquatch\u002FFreeU_Advanced)|√|\n|[IPAdapter](https:\u002F\u002Fgithub.com\u002Flaksjdjf\u002FIPAdapter-ComfyUI)|√|\n|[IPAdapter_plus](https:\u002F\u002Fgithub.com\u002Fcubiq\u002FComfyUI_IPAdapter_plus)|√|\n|[Image Grid](https:\u002F\u002Fgithub.com\u002FLEv145\u002Fimages-grid-comfy-plugin)|√|\n|[Impact Pack](https:\u002F\u002Fgithub.com\u002Fltdrdata\u002FComfyUI-Impact-Pack)|?|\n|[Impact Subpack](https:\u002F\u002Fgithub.com\u002Fltdrdata\u002FComfyUI-Impact-Subpack)|√|\n|[Inspire Pack](https:\u002F\u002Fgithub.com\u002Fltdrdata\u002FComfyUI-Inspire-Pack)|√|\n|[InstantID (cubiq)](https:\u002F\u002Fgithub.com\u002Fcubiq\u002FComfyUI_InstantID.git)|√|\n|[InstantID (ZHO)](https:\u002F\u002Fgithub.com\u002FZHO-ZHO-ZHO\u002FComfyUI-InstantID.git)|√|\n|[KJ Nodes](https:\u002F\u002Fgithub.com\u002Fkijai\u002FComfyUI-KJNodes.git)|√|\n|[LaMa Preprocessor](https:\u002F\u002Fgithub.com\u002Fmlinmg\u002FComfyUI-LaMA-Preprocessor)|√|\n|[Latent2RGB](https:\u002F\u002Fgithub.com\u002Fbvhari\u002FComfyUI_LatentToRGB)|√|\n|[LayerDiffuse](https:\u002F\u002Fgithub.com\u002Fhuchenlei\u002FComfyUI-layerdiffuse)|√|\n|[LayerStyle](https:\u002F\u002Fgithub.com\u002Fchflame163\u002FComfyUI_LayerStyle)|√|\n|[LCM](https:\u002F\u002Fgithub.com\u002F0xbitches\u002FComfyUI-LCM)|√|\n|[Manager](https:\u002F\u002Fgithub.com\u002Fltdrdata\u002FComfyUI-Manager)|×|\n|[Masquerade Nodes](https:\u002F\u002Fgithub.com\u002FBadCafeCode\u002Fmasquerade-nodes-comfyui)|×|\n|[Math](https:\u002F\u002Fgithub.com\u002Fevanspearman\u002FComfyMath.git)|√|\n|[Mixlab Nodes](https:\u002F\u002Fgithub.com\u002Fshadowcz007\u002Fcomfyui-mixlab-nodes.git)|?|\n|[MoonDream](https:\u002F\u002Fgithub.com\u002Fkijai\u002FComfyUI-moondream.git)|√|\n|[MotionCtrl](https:\u002F\u002Fgithub.com\u002Fchaojie\u002FComfyUI-MotionCtrl)|√|\n|[MotionCtrl-SVD](https:\u002F\u002Fgithub.com\u002Fchaojie\u002FComfyUI-MotionCtrl-SVD)|√|\n|[Noise](https:\u002F\u002Fgithub.com\u002FBlenderNeko\u002FComfyUI_Noise)|√|\n|[Portrait Master](https:\u002F\u002Fgithub.com\u002Fflorestefano1975\u002Fcomfyui-portrait-master.git)|√|\n|[Power Noise Suite](https:\u002F\u002Fgithub.com\u002FWASasquatch\u002FPowerNoiseSuite)|√|\n|[Prompt Reader](https:\u002F\u002Fgithub.com\u002Freceyuki\u002Fcomfyui-prompt-reader-node)|√|\n|[QR](https:\u002F\u002Fgithub.com\u002Fcoreyryanhanson\u002Fcomfy-qr)|√|\n|[OneButtonPrompt](https:\u002F\u002Fgithub.com\u002FAIrjen\u002FOneButtonPrompt)|√|\n|[ReActor](https:\u002F\u002Fgithub.com\u002FGourieff\u002Fcomfyui-reactor-node)|√|\n|[Restart-Sampling](https:\u002F\u002Fgithub.com\u002Fssitu\u002FComfyUI_restart_sampling)|√|\n|[Roop](https:\u002F\u002Fgithub.com\u002FNavezjt\u002FComfyUI_roop.git)|√|\n|[rgthree](https:\u002F\u002Fgithub.com\u002Frgthree\u002Frgthree-comfy.git)|√|\n|[SD-Latent-Interposer](https:\u002F\u002Fgithub.com\u002Fcity96\u002FSD-Latent-Interposer)|√|\n|[SDXL_prompt_styler](https:\u002F\u002Fgithub.com\u002Ftwri\u002Fsdxl_prompt_styler)|√|\n|[SeargeSDXL](https:\u002F\u002Fgithub.com\u002FSeargeDP\u002FSeargeSDXL)|√|\n|[Segment Anything](https:\u002F\u002Fgithub.com\u002Fstoryicon\u002Fcomfyui_segment_anything.git)|?|\n|[StabilityNodes](https:\u002F\u002Fgithub.com\u002FStability-AI\u002Fstability-ComfyUI-nodes)|√|\n|[TiledDiffusion](https:\u002F\u002Fgithub.com\u002Fshiimizu\u002FComfyUI-TiledDiffusion)|√|\n|[TiledKSampler](https:\u002F\u002Fgithub.com\u002FBlenderNeko\u002FComfyUI_TiledKSampler)|√|\n|[TinyTerra](https:\u002F\u002Fgithub.com\u002FTinyTerra\u002FComfyUI_tinyterraNodes.git)|√|\n|[UltimateSDUpscale](https:\u002F\u002Fgithub.com\u002Fssitu\u002FComfyUI_UltimateSDUpscale)|?|\n|[Vextra Nodes](https:\u002F\u002Fgithub.com\u002Fdiontimmer\u002FComfyUI-Vextra-Nodes)|√|\n|[VLM Nodes](https:\u002F\u002Fgithub.com\u002Fgokayfem\u002FComfyUI_VLM_nodes.git)|√|\n|[WAS Suite](https:\u002F\u002Fgithub.com\u002FWASasquatch\u002Fwas-node-suite-comfyui)|?|\n|[WD14-Tagger](https:\u002F\u002Fgithub.com\u002Fpythongosssss\u002FComfyUI-WD14-Tagger)|√|\n|[zfkun](https:\u002F\u002Fgithub.com\u002Fzfkun\u002FComfyUI_zfkun.git)|√|\n\n# 更新日志\n详见 [更新日志](.\u002FCHANGE_LOG.md)。\n\n# 链接\n## 教程\n\n[[CN]如何在 Blender 中创建和烘焙 AI 材质](https:\u002F\u002Fwww.bilibili.com\u002Fvideo\u002FBV1NKqkY8ETU\u002F)\n\n[[EN]BSLIVE ComfyUI Blender 人工智能节点插件用于生成式 AI（By Jimmy Gunawan）](https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=OvrKpAVwyco)\n\n[[EN]使用 Blender ComfyUI 插件进行 AI 渲染（By Gioxyer）](https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=9rb-8D3NQ58)\n\n[[CN]无限圣杯完全使用指南](https:\u002F\u002Fwww.bilibili.com\u002Fvideo\u002FBV1Fo4y187HC\u002F)\n\n（欢迎随时联系我获取推荐）\n\n## 我们的 AI 网站\n\n[AIGODLIKE 社区](https:\u002F\u002Fwww.aigodlike.com\u002F)","# ComfyUI-BlenderAI-node 快速上手指南\n\n本工具是一个 Blender 插件，允许你在 Blender 内部直接使用 ComfyUI 节点，无需切换程序即可生成 AI 材质、纹理烘焙及动画等。\n\n## 环境准备\n\n*   **操作系统**: Windows 10\u002F11（推荐），Linux（实验性支持）\n*   **Blender 版本**: 3.5, 3.6.X 或 4.0\n*   **ComfyUI**: 需预先安装并正常运行\n*   **Python**: 标准 ComfyUI 目录下的 `python.exe` 或虚拟环境路径\n*   **额外依赖**: \n    *   [EasyBakeNode](https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FEasyBakeNode)（用于纹理烘焙）\n    *   [ControlNet 模型](https:\u002F\u002Fhuggingface.co\u002Flllyasviel\u002FControlNet-v1-1\u002Ftree\u002Fmain)\n    *   [comfyui_controlnet_aux](https:\u002F\u002Fgithub.com\u002FFannovel16\u002Fcomfyui_controlnet_aux)\n\n## 安装步骤\n\n### 1. 安装 Blender\n下载并安装推荐版本的 Blender。\n\n### 2. 安装插件 (推荐手动安装)\n打开终端，将插件克隆到 Blender 的脚本目录：\n\n```bash\ncd %USERPROFILE%\\AppData\\Roaming\\Blender Foundation\\blender\\%version%\\scripts\\addons\ngit clone https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node.git --recursive\n```\n\n*注意：Linux 用户请将路径替换为 `\u002Fhome\u002F**YOU**\u002F.config\u002Fblender\u002F**BLENDER.VERSION**\u002Fscripts\u002Faddons`*\n\n### 3. 启用插件\n1.  启动 Blender，进入 `编辑` > `偏好设置` > `插件`。\n2.  搜索 `ComfyUI`。\n3.  勾选左侧复选框以启用插件。\n4.  **重要**: 请勿使用 Blender 4.0+ 的“扩展”系统安装，请使用传统的“插件”方式。\n\n### 4. 配置依赖\n确保已安装上述提到的 `EasyBakeNode` 和 `ControlNet` 相关组件，否则部分功能（如烘焙）将无法使用。\n\n## 基本使用\n\n### 1. 配置路径\n在插件偏好设置中设置以下路径：\n*   **ComfyUI Path**: 指向你的 ComfyUI 根目录。\n*   **Python Path**: 如果未使用默认目录，请指定 ComfyUI 中的 `python.exe` 路径（例如 `venv\u002FScripts\u002Fpython.exe`）。\n\n### 2. 连接 ComfyUI\n1.  切换到 `ComfyUI Node Editor`。\n2.  按 `N` 键打开侧边栏。\n3.  点击 `Launch\u002FConnect to ComfyUI` 按钮启动或连接 ComfyUI 服务。\n    *   *提示：也可以在偏好设置中将 Server Type 设为 remote server 以连接外部运行的 ComfyUI。*\n\n### 3. 构建工作流\n1.  按 `Shift` + `A` 添加节点。\n2.  使用插件提供的专用节点（如 Camera Input, Mat Image 等）以确保预览正常显示。\n3.  可在侧边栏加载预设工作流 (`Replace Node Tree` \u002F `Append Node Tree`)。\n\n### 4. 生成与输出\n1.  点击侧边栏的 `Excute Node Tree` 按钮开始生成。\n2.  结果将保存为标准 ComfyUI 数据，同时可通过 Blender 节点直接查看或替换 3D 模型贴图。\n3.  如需批量处理，可使用队列功能。\n\n> **注意**: 并非所有 ComfyUI 节点都能在 Blender 中完美运行（特别是视频相关节点）。若遇到问题，请检查 Blender 控制台 (`窗口` > `切换系统控制台`) 获取错误日志。","独立游戏美术师小李在制作科幻角色装备时，急需为金属表面生成复杂的磨损与油污贴图，同时保持渲染流程的连贯性。\n\n### 没有 ComfyUI-BlenderAI-node 时\n- 需要在 Blender 和 ComfyUI 网页端之间反复切换，导致工作流频繁中断，效率低下。\n- 导出模型截图再导入 AI 生成图的过程繁琐，容易丢失 UV 映射信息或对齐不准。\n- 调整材质参数后无法实时看到 AI 增强效果，需多次重新渲染测试才能确认结果。\n- 缺乏统一的节点管理，难以复用之前调试好的 AI 生成工作流，每次都要重新配置。\n\n### 使用 ComfyUI-BlenderAI-node 后\n- ComfyUI-BlenderAI-node 直接在 Blender 界面内运行，无需切换软件即可调用底层 AI 模型。\n- 支持摄像机实时输入，直接在 3D 视口中绘制遮罩并生成对应区域的纹理，精度更高。\n- 材质球可一键烘焙 AI 生成的贴图，实时更新模型表面细节而不影响场景灯光设置。\n- 内置节点预设与工作流保存功能，方便快速复用之前的复杂生成逻辑，减少重复劳动。\n\n它彻底打通了 3D 建模与 AI 绘图的壁垒，让艺术家能在一个环境中高效完成从建模到 AI 材质增强的全流程。","https:\u002F\u002Foss.gittoolsai.com\u002Fimages\u002FAIGODLIKE_ComfyUI-BlenderAI-node_f1e5071c.png","AIGODLIKE","https:\u002F\u002Foss.gittoolsai.com\u002Favatars\u002FAIGODLIKE_b638ddfc.png","A non-profit open source organization dedicated to Blender and other interesting open source development work",null,"https:\u002F\u002Facggit.com","https:\u002F\u002Fgithub.com\u002FAIGODLIKE",[83,87],{"name":84,"color":85,"percentage":86},"Python","#3572A5",91.7,{"name":88,"color":89,"percentage":90},"JavaScript","#f1e05a",8.3,1458,101,"2026-04-04T03:03:48","GPL-3.0","Windows, Linux","未说明",{"notes":98,"python":96,"dependencies":99},"1. 仅支持 Windows 10\u002F11 和 Linux，macOS 未明确提及；2. 推荐通过 git clone 安装至 Blender 脚本目录，不要作为普通扩展安装；3. 材质烘焙功能需额外安装 EasyBakeNode 插件；4. 模型预览图文件名必须与模型名完全一致（含后缀）；5. Linux 系统下部分功能可能失效；6. 图像预览需使用插件提供的专用 Blender 节点。",[100,29,101,102,103],"Blender","EasyBakeNode","ControlNet","comfyui_controlnet_aux",[15,14,13],[106,107,108],"ai","blender","comfyui","2026-03-27T02:49:30.150509","2026-04-06T05:36:56.276214",[112,117,121,126,130,134],{"id":113,"question_zh":114,"answer_zh":115,"source_url":116},2937,"启动服务器后 Blender 中的节点为什么会消失？","这可能是由于本地服务器路径设置不正确导致的。请确保在本地服务器上正确设置了路径。此外，尝试使用修复版本（如 1.4.9 或 1.5.0），并确保 Control Net 等依赖项正常工作。","https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fissues\u002F81",{"id":118,"question_zh":119,"answer_zh":120,"source_url":116},2938,"如何正确安装 ComfyUI-CUP 插件？","需要将 ComfyUI-CUP 作为解压文件直接安装在 ComfyUI 文件夹内部，而不是仅仅放在 custom_nodes 文件夹中。具体操作请参考官方仓库：https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-CUP",{"id":122,"question_zh":123,"answer_zh":124,"source_url":125},2939,"Blender 中无法看到 ComfyUI 节点且 CUP 已安装怎么办？","这通常与符号链接（symlink）目录的使用有关。建议不要对 checkpoints 文件夹使用共享符号链接。检查 Blender 插件是否正确注册了模型列表，可能需要复制模型文件或调整目录结构。","https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fissues\u002F136",{"id":127,"question_zh":128,"answer_zh":129,"source_url":125},2940,"ComfyUI 与 A1111\u002FForge 的模型文件夹结构有什么不同？","ComfyUI 使用 models\u002Fcheckpoints 文件夹存放检查点，而 A1111\u002FForge 类型使用 models\u002Fstable-diffusion。如果使用 Stability Matrix 管理，它通常能处理这种差异，但仍需检查每个检查点的名称是否匹配。",{"id":131,"question_zh":132,"answer_zh":133,"source_url":125},2941,"ComfyUI 的默认端口是多少？为什么有时需要设置为 8189？","ComfyUI 的默认端口通常是 8188。如果设置为 8189，通常是为了区分不同的服务实例或避免端口冲突。请根据实际网络环境进行配置。",{"id":135,"question_zh":136,"answer_zh":137,"source_url":125},2942,"遇到 FileNotFoundError 错误如何处理？","检查报错信息中的具体路径是否存在，例如 'D:\\...\\input\\SDN'。确保 ComfyUI 的 input 文件夹结构正确，并且没有因为符号链接或权限问题导致路径失效。",[139,144,149,154,159,164,169,174,179,184,189,194,199,204,209,214,219],{"id":140,"version":141,"summary_zh":142,"released_at":143},102446,"V1.4.8","·Routine: Fix bugs and improve image transmission speed in local area networks\r\n·Update\r\n[New] Blender's storage node adds the function of exporting images to sequences\r\n————————————————————————\r\nFunction Introduction - To Sequence\r\nDescription: This function is used to import single batch or multiple batch output images into the sequence track of Blender video editor\r\nGeneral parameters\r\nCurrent frame\u002FStart frame: used to determine the time for image insertion\r\nChannel: determines which track the image is inserted into the timeline\r\nFrame final duration: The number of frames per inserted image\r\nmode\r\nSeqAppend: Insert an image into the channel, but if the channel has content, the image will be inserted into the last element\r\nSeqStack: Insert an image into a channel, but if there is content in the channel, insert it into another channel\r\nSeqReplace: Insert an image into the channel, but if there is content in the channel, overwrite it from the insertion position (cut off: clear all subsequent content from the insertion position before inserting)\r\n\r\nhttps:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fassets\u002F116185401\u002F8939c827-e6be-44af-9877-440e7379b140\r\n\r\n","2024-03-25T14:01:23",{"id":145,"version":146,"summary_zh":147,"released_at":148},102447,"v1.4.5","·Optimize startup and adopt sub thread startup mode\r\n\r\n·Increase loading timing","2024-03-03T09:09:54",{"id":150,"version":151,"summary_zh":152,"released_at":153},102448,"v1.4.4","[New] In the N panel, more user-friendly prompt words can be added and weights can be adjusted\r\n[New] Support for real-time hardware monitoring (requires installation of Crystal Tools Monitor)","2024-02-29T21:42:03",{"id":155,"version":156,"summary_zh":157,"released_at":158},102449,"V1.4.6","·Optimize the user experience within the local area network\r\n·Reconstructed image display, alpha can now be displayed correctly (Blender native image parsing cannot apply alpha)\r\n·Support TripoSR to directly output to Blender scenes (while providing three functions: loading to scene, replacing selected objects, and outputting to disk directory)\r\nSpecial thanks to the creators of TripoSR -> https:\u002F\u002Fwww.tripo3d.ai\u002F","2024-03-16T00:48:39",{"id":160,"version":161,"summary_zh":162,"released_at":163},102450,"v1.4.3","·Enhance compatibility and fix several known issues\r\n·Added clear error cache function (some ComfyUI custom node codes were written poorly)\r\nhttps:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fassets\u002F116185401\u002F0abd8fea-263f-4429-8048-78f50320f612\r\nhttps:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fassets\u002F116185401\u002Fa78fd21e-1735-4e9d-8f11-9655e686f641\r\n","2024-02-21T17:56:04",{"id":165,"version":166,"summary_zh":167,"released_at":168},102451,"v1.4.2","·Support for group input and output hiding\r\n·Fix the issue of the Blender input image node's viewport being unusable","2024-01-23T07:56:59",{"id":170,"version":171,"summary_zh":172,"released_at":173},102452,"1.4.1","·Fix initialization failure caused by real-time AI rendering without a camera\r\n·Add Group Function\r\nCtrl+G Group\r\nCtrl+Alt+G Dissolve Group\r\n(Note that this is different from Blender's group concept. Do not change the node links within the group. If you need to block the display, please start and close the internal modules in the group node's properties.)\r\n·Fix several attributes\r\n·Recently, many people have been hoping to release ComfyUI presets in English. If you understand both English and Chinese and are willing to help, please contact me. We need a dedicated person to handle this","2024-01-12T09:16:36",{"id":175,"version":176,"summary_zh":177,"released_at":178},102453,"v1.4.0","### V1.4.0 version\r\n·Basic feature: Supports the official use of ComfyUI and other third-party nodes inBlender [Tested List](https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FAIGODLIKE-ComfyUI-Translation)\r\n·Blender specific nodes: support Blender cameras, real-time viewport, multiple screenshots, crayon drawing and masking, and stencil\r\n·Convenient to use: R key automatic completion and D key automatic connection\r\n·Workflow presets: Contains approximately 100 types of workflow presets\r\n·Local area network: supports use within the local area network\r\n·Automatic execution: supports loop execution, task table execution, etc\r\n·Other: Supports various node specific settings and parameter options","2023-12-23T12:28:39",{"id":180,"version":181,"summary_zh":182,"released_at":183},102437,"v2.0.0","## What's Changed\r\n* Feat node group by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F61\r\n* v1.4.3 by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F63\r\n* fix model-named icon not found by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F64\r\n* update translation by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F65\r\n* v1.4.6 by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F70\r\n* Develop by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F72\r\n* Develop by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F75\r\n* update readme by @DorotaLuna in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F77\r\n* update readme by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F78\r\n* update Readme by @DorotaLuna in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F82\r\n* Develop by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F85\r\n* Some improvements to english text by @a-One-Fan in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F92\r\n* Doc and translation by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F93\r\n* Develop by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F94\r\n* Implement some random features by @a-One-Fan in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F95\r\n* Main by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F96\r\n* Develop by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F97\r\n* update readme by @DorotaLuna in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F99\r\n* Develop by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F105\r\n* Update README.md by @DorotaLuna in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F106\r\n* make the extension compliant with blender-4.2's extension specification by @heredos in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F107\r\n* Develop by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F114\r\n* More various minor improvements by @a-One-Fan in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F115\r\n* Develop by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F118\r\n* Develop by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F125\r\n* Update README.md by @dheerajsir in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F132\r\n* Develop by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F140\r\n* v1.6.1 by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F151\r\n* update bpy.types.Sequence api by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F155\r\n* Develop by @KarryCharon in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F166\r\n\r\n## New Contributors\r\n* @DorotaLuna made their first contribution in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F77\r\n* @a-One-Fan made their first contribution in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F92\r\n* @heredos made their first contribution in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F107\r\n* @dheerajsir made their first contribution in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F132\r\n\r\n**Full Changelog**: https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fcompare\u002Fv1.42...v2.0.0","2025-07-25T09:59:53",{"id":185,"version":186,"summary_zh":187,"released_at":188},102438,"v1.6.0","AI material creation and [texture baking](https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FEasyBakeNode)\r\n\r\nhttps:\u002F\u002Fgithub.com\u002Fuser-attachments\u002Fassets\u002F564667d4-588e-47ca-9a28-d983b1f30bd2\r\n\r\n**AI material generation**\r\n\r\n1. Install the add-on [EasyBakeNode](https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FEasyBakeNode)\r\n   \r\n2. Your [ComfyUI](https:\u002F\u002Fgithub.com\u002Fcomfyanonymous\u002FComfyUI) is working properly\r\n\r\n3. You need to download [Controlnet model](https:\u002F\u002Fhuggingface.co\u002Flllyasviel\u002FControlNet-v1-1\u002Ftree\u002Fmain) (At least download the following ones)and install [comfyui controlnet aux](https:\u002F\u002Fgithub.com\u002FFannovel16\u002Fcomfyui_controlnet_aux)\r\n   \r\n![img_v3_02hg_1b4afd70-a35f-40ce-b251-10d9da7b4d5g](https:\u002F\u002Fgithub.com\u002Fuser-attachments\u002Fassets\u002Fa4098e3e-881e-43e7-bbe1-5ffa19b89f73)\r\n\r\n[[CN]How to create and bake AI materials in Blender](https:\u002F\u002Fwww.bilibili.com\u002Fvideo\u002FBV1NKqkY8ETU\u002F)","2024-12-12T05:35:06",{"id":190,"version":191,"summary_zh":192,"released_at":193},102439,"v1.5.7","Fix several issues and improve stability","2024-09-06T09:40:26",{"id":195,"version":196,"summary_zh":197,"released_at":198},102440,"v1.5.6","## What's Changed\r\n* Implement Blender 4.2 extension system\r\n* Support for converting WebUI parameters to ComfyUI format.\r\n* Support for audio preview\r\n* Various minor improvements by @a-One-Fan in #115 \r\n\r\n## New Contributors\r\n* @heredos made their first contribution in https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fpull\u002F107\r\n\r\n**Full Changelog**: https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fcompare\u002FV1.5.3...v1.5.6\r\n\r\n**Package**: [GoogleDrive](https:\u002F\u002Fdrive.google.com\u002Fdrive\u002Ffolders\u002F1pv9Kr3Y3NznCnPKO2x6gUha2fxqS8_v7)","2024-07-31T10:14:03",{"id":200,"version":201,"summary_zh":202,"released_at":203},102441,"V1.5.3","Rendering different frame inputs\r\n\r\n![image](https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fassets\u002F116185401\u002F7705a6c0-6c3c-40ee-8c62-3272cfd015bf)\r\n\r\nYou can use it to complete some gap animations like ToonCrafter\r\n\r\nhttps:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fassets\u002F116185401\u002F6f4b2ade-de4f-4b9b-b54d-a0babf4bd247\r\n\r\n[Latest version download](https:\u002F\u002Fdrive.google.com\u002Fdrive\u002Ffolders\u002F1pv9Kr3Y3NznCnPKO2x6gUha2fxqS8_v7?usp=drive_link)","2024-06-02T04:22:01",{"id":205,"version":206,"summary_zh":207,"released_at":208},102442,"V1.5.2","This version update is mainly due to the code submitted by a-One Fan, which has added many features to the project.\r\nprimary coverage\r\n1. Supports Linux\r\n2. Play sound after completing the task (customizable)\r\n\r\nhttps:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fassets\u002F116185401\u002F38347945-8b9d-4436-946f-0ea65a385b87\r\n\r\n\r\n3. Enable Blender default mode for thumbnail preview (note: although this can adjust node size, it may cause some display issues due to Blender front-end logic for multiple batches of images)\r\nRegular updates this week\r\n1. Fix several known issues（[Look here](https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fblob\u002Fdevelop\u002FCHANGE_LOG.md)）\r\n2. Improve multilingual translation and change the tool category to AI\r\n\r\n[Latest version download](https:\u002F\u002Fdrive.google.com\u002Fdrive\u002Ffolders\u002F1pv9Kr3Y3NznCnPKO2x6gUha2fxqS8_v7?usp=drive_link)","2024-05-14T16:56:28",{"id":210,"version":211,"summary_zh":212,"released_at":213},102443,"V1.51","Long time no see, more new features are supported in version 1.51\r\n·Support generation process preview(Although this is a natural feature, it requires a lot of work for Blender.)\r\n![20240512-003604](https:\u002F\u002Fgithub.com\u002FAIGODLIKE\u002FComfyUI-BlenderAI-node\u002Fassets\u002F116185401\u002Fde5b4728-2397-4c25-9ba1-62db05d51c12)\r\n·New Tag completion search (resolving previous stuttering due to too many entries)\r\n[Latest version download](https:\u002F\u002Fdrive.google.com\u002Fdrive\u002Ffolders\u002F1pv9Kr3Y3NznCnPKO2x6gUha2fxqS8_v7?usp=drive_link)","2024-05-11T16:38:59",{"id":215,"version":216,"summary_zh":217,"released_at":218},102444,"V1.5.0","·Improve stability and fix several known issues\r\n·Support GLB format and automatic texture assignment for ComfyUI Tripo nodes\r\n[Latest version download](https:\u002F\u002Fdrive.google.com\u002Fdrive\u002Ffolders\u002F1pv9Kr3Y3NznCnPKO2x6gUha2fxqS8_v7?usp=drive_link)","2024-04-28T03:25:04",{"id":220,"version":221,"summary_zh":222,"released_at":223},102445,"V1.49","Compatible with Blender4.1 Python version (3.11)","2024-03-29T14:38:05"]